Jun 23, 2010, 06:55 PM // 18:55
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#1
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Banned
Join Date: Jun 2010
Profession: R/
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interupting
hi! i recently have been doing pvp on my ranger and i can interupt using distracting shot, and savage shot, however there are some skills that i find are hard to interup such as 3/4, 1/4 skills. I get lucky sometimes but thats all. My internet connection is decent but i screen lag occasionally.
Is there some type of technique or easier way to interupt skills in a better fashion for pvp? and are there different ways to use a rangers skills in gvg/ha/ra? such as spreading poison and dshoting specific skills. or do i just need a better computer/internet connection
Ive been a ranger for almost 2 years now and i want to improve my interupting capabilities for all sorts of pvp but dont know how.
Last edited by Beluga; Jun 23, 2010 at 07:01 PM // 19:01..
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Jun 23, 2010, 07:58 PM // 19:58
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#2
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Krytan Explorer
Join Date: May 2008
Location: Aberdeen, Scotland
Guild: We Gat Dis [HRUU]
Profession: E/
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Well first thing is you want to stand as close to the target you're interupting as possible. That means if you're focusing on a monk, stand there and bum them, and if you're just tabbing try and stay in the middle of it all.
Second, try and look at what skill is being used, and remember its cast time. If a skill is 1/4 dont bother, you can't react to that. If its 3/4, hit your dshot.
Third, dont savage shot a skill like flare, theyre gunna use it again straight away. If its a quick recharge skill, try and use dshot. (not that you should bother with flare)
Fourth, if you see an enemy monk knocked down and being trained by melee, sometimes its reasonable to assume theyre going to use a prot like gaurdian, so you know when its going to happen, making it easier to react.
Fifth, count skill recharges. If you see an enemy use BSurge and you need to dshot it, count its recharge (6 seconds) as it will most likely be used on recharge.
Hope i helped
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Jun 23, 2010, 07:59 PM // 19:59
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#3
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Academy Page
Join Date: Jun 2008
Location: England
Guild: HEH
Profession: A/D
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Firstly the chances of reflex rupting a 1/4second cast is very very very small, so don't worry about not being able to interrupt them. Occasionally you can get lucky with a random interrupt or by predicting well. I find that if I concentrate I can reflex rupt 3/4 casts, what I find easier is predicting when skills will be used.
Word of Healing is a good example, you can nearly guarantee that their monk will be using not long after they drop below 50% hp. Counting recharges is another good way of being ready to interrupt someone. I don't know if you do this already, remapping some of your skills to the WASD area so that you don't have to move your fingers as far (using a mouse for interrupting is slow), can improve your reaction times by a fair margin.
You could also try positioning yourself a little bit better, getting closer to the enemy reduces arrow flight time, causes interrupts to hit faster. For poison spreading, I often throw around random savage shots, to spread it around a little faster, occasionally I've taken needling shot along as well, to speed it up a little more. I mainly use flatbows to spread poison.
Hope some of this helps.
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Jun 23, 2010, 08:00 PM // 20:00
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#4
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Lion's Arch Merchant
Join Date: Jun 2010
Location: England
Guild: The Ministery Of Cookies (MC)
Profession: W/Mo
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This may or may not help you
http://pvx.wikia.com/wiki/Guide:Generic_Utility_Ranger
and also which you probably already know is what the other professions can do
and who to interrupt the most .
but at least the link maybe of some use.
Last edited by loopysnoopy; Jun 23, 2010 at 08:04 PM // 20:04..
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Jun 23, 2010, 08:05 PM // 20:05
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#5
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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Quote:
Originally Posted by Beluga
hi! i recently have been doing pvp on my ranger and i can interupt using distracting shot, and savage shot, however there are some skills that i find are hard to interup such as 3/4, 1/4 skills. I get lucky sometimes but thats all. My internet connection is decent but i screen lag occasionally.
Is there some type of technique or easier way to interupt skills in a better fashion for pvp? and are there different ways to use a rangers skills in gvg/ha/ra? such as spreading poison and dshoting specific skills. or do i just need a better computer/internet connection
Ive been a ranger for almost 2 years now and i want to improve my interupting capabilities for all sorts of pvp but dont know how.
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Use a recurve bow; they have the shortest flight time for arrows.
Don't bother trying to interrupt 1/4c skills; an interrupt takes 1/4 seconds to cast after activation, so interrupting one by reflex is physically impossible (well, unless you use an IAS, have an extemely low ping, have reflexes faster than a computer, and are standing right next to your target).
With low ping (<100), you should be able to interrupt 3/4c skills at a semi-close distance with a recurve bow (about half of radar range). With higher ping (100-300), you should be able to interrupt 1c skils at a semi-close distance.
Don't camp targets or else they'll just fake you out.
Firing a rupt at someone who's about to get up from a knockdown usually works out well.
Count recharges on important skills.
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Jun 23, 2010, 09:27 PM // 21:27
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#6
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Ascalonian Squire
Join Date: Jun 2010
Location: The Internet
Profession: E/
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I find it helpful to blow up the skill monitor some, so the icon is larger than usual and the cast stretches out a little farther. This makes it easier for me to see what they are casting, but do whatever works for you.
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Jun 23, 2010, 09:54 PM // 21:54
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#7
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Academy Page
Join Date: Jan 2010
Profession: N/A
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Watch for them switching weapon sets also, if you see them going from a shield set to a 40/40 you know they are about to cast something. Each player plays the game a bit diffrent so try to study their habits while playing, helps predicting when you need to rupt. I dont play ranger much but it helps when im on my mesmer.
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Jun 23, 2010, 10:03 PM // 22:03
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#8
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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Here's a few tips:
1. When a monk gets knocked down, more times then not they are going to WoH when they get up. So get ready to dshot.
2. Anticipate things/watch the battlefield. You see a enemy has got ~6/10th HP, the monk is probably going to use Patient Spirit soon. You may get lucky and dshot it. The monk is basically dead when that happens.
3. Don't be afraid to throw a few savage shots every once in awhile. It's not like you have wait forever to recharge. A lot of the times you have a dshot ready anyway.
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Jul 01, 2010, 08:31 AM // 08:31
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#9
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Ascalonian Squire
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yall are confusing him. the most reliable part to rupting is reflex. if you have a ping of <200, u should be able to reflex a 3/4 cast with a recurve, if you have problems doing that, then bring a IAS like lightning reflex, that little extra boost will make ur rupting a lot easier. a good ranger can effectively shot down a team of 4 with just 2 interrupt skills, although for RA, i dont think it's terrible to bring a 3rd rupt, because you will face teams with a lot of casters, and u just couldnt get them all with 2 rupts. especially if u like to spam savage for poison.
to reflex something, dont just stare at the skill bar. look at the field, and use your head: a monk will have the following skills on him that you can easily reflex:guardian, woh, dismiss, rejuv, cure, viel, etc. hitting anyone of them could become detrimental to the monk. so you dont have to look at the skill icon and say, oh, he's casting cure hex, i think i will d shot that. but then, you hit a dshot and you miss, because he got a 4040 off. instead of watching the skill icon, watch his character for the animation. skills that cast faster than 3/4 sec will have a different animation. so if he gets a 4040 off on his cure, you will see him doing a different animation, and you wont have to waste your dshot on that.
predicting can get you rupts on skills that you normally wont be able to rupt, but you won't hit something every time you guess a dshot.
do not ever just count to 6 and hit a dshot at an air ele thinking you will rupt his blind surge, that is not how counting recharge works. you dont just count the recharge and hit a random rupt. as a ranger, you have a lot of things you need to be doing. while an important skill is on recharge, you should be busy performing your other tasks while you estimate which important skill they have is recharged, and you find the target that have that skill and u get ready for reflexing. if you just count to 3 and hit a monk with a dshot, most of the times you wont be hitting his woh. monks dont spam woh on recharge, unless their whole team is getting HEAVY HEAVY pressure. once you hit a skill with dshot, keep in mind when you hit it, estimate a 20 second recharge time, and come back to get it again.
watching your warrior's KD's is another way to predict a cast. you should time your dshot so that it lands on the target as soon as it gets up from a kd chain. it's okay if you miss this way, but make sure it really hits as soon as he stands up. a good hammer war can do a qknock chain up to around 12 seconds. in 12 seconds, a person could take a shit load of damage, if it doesnt get killed, it'll have to heal itself as soon as it gets up from the chain, or an auto attack from the hammer would finish it. and that's where your interrupt comes in. if you hit it as soon as it gets up, it ll either rupt it and kill it, or it can just not cast and get killed.
dont JUST dshot the caster's. if you see a sin casting something, it could be a critical defense, dancing daggers, palm strike, etc, rupt that crap. and if you see a hammer war just built up his adren on a spear, he whips out a hammer and walks toward your monk, you can make that war very sad by disabling his dev hammer for 20 secs. bow attacks such as burning arrow and crip shot, scythe attacks such as wounding strike, are also easy to dshot, and you should disable them whenever you can.
if you see your friend trainning a monk, and that monk just used shield bash, savage it. shield bash blocks only 1 skills, and savage shot will burn that up, so your melee friend wont get kded and disabled by it.
if you see a guy rezzing, and you dshot is not recharged, dont savage that rez right away. wait 2 secs, hit it just before it's done. this gives you more time to recharge your dshot, so you can put that rez sig on recharge by dshoting it.
if you are in the middle of putting up a preparation, and you see someone casting something slow but important like a diversion or rez, cancel your prep by clicking the ground next to yourself, dshot it first, then go back to the prep.
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Aug 09, 2010, 07:39 PM // 19:39
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#10
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Pre-Searing Cadet
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I didn't want to create a new thread, since my question was along this lines.
Is interupting the MAIN job of a Ranger? (Especially in PvP)
What about Power? I have played other MMO's where Rangers / Archers could be really deadly with a bow... Massing critical hits and heavey damage quickly. Are there any good power bow builds for heavy damage with interupting being secondary?
Thanks
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Aug 09, 2010, 08:02 PM // 20:02
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#11
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Not really, Rangers in GW are not the main damage source. That said, in specific area's/missions where large groups of foes tend to clump up, Barrage + some buffs can do some nice damage.
Some builds do good, single target damage and the ranged part means you're not going to waste time walking around.
There are, essentially, two interrupt skills you can bring, if you want to go that route, the rest of your bar is more or less free. Traditional GW ranger bar is D-Shot + Savage Shot, a Preparation (not when you're using Barrage), an Elite (Barrage (drop the prep), Glass Arrows (drop the prep), Incendiary Arrow, Magebane Shot (drop savage shot)), and a stance for blocking and/or attack speed increase. Remaining slots are for PvE skills, self heal, rez, condition/hex removal (note that in a party you can leave the self-care stuff out)
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Aug 09, 2010, 09:37 PM // 21:37
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#12
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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Sadly, bows in GW are a bit useless. All started with PvP balance and went a bit wrong so bows are more like pea-shooters in this game.
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Aug 10, 2010, 02:49 PM // 14:49
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#13
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Academy Page
Join Date: Dec 2005
Profession: R/
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Quote:
Originally Posted by Ugh
Don't bother trying to interrupt 1/4c skills; an interrupt takes 1/4 seconds to cast after activation, so interrupting one by reflex is physically impossible (well, unless you use an IAS, have an extemely low ping, have reflexes faster than a computer, and are standing right next to your target).
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Oh blah! I agree it is difficult to rupt at 1/4c skill but not totally impossible it is about predicting not reacting. When you cannot just predict it try to increase the odds of the caster using a key skill with a short cast time.
An example would be when pressuring a monk in RA having his whole team poisoned. Spike down one of his team to below 50% hp. Now you can pretty much predict the WoH so just as you spike the target before you are even sure the monk used WoH tab to the monk and hit him with a dshot. Chances are you wither got his WoH(yay) or some other spell with a short cast time. Try it, love it.
(I do agree with you though Ugh, it is realistically impossible to hit every 1/4c spell)
EDIT: Oh Fay it makes me sad to agree. I still use them because they are fun, you know, the whole point in playing this game. But bow damage is pitiful compared to every other weapon.
Last edited by G4ymBoy; Aug 10, 2010 at 02:54 PM // 14:54..
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